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Windows video media error 0xc00d36c4 while reading unity

Importing video files causes " WindowsVideoMedia" errors to appear ( The system cannot find the path specified). com/ threads/ windowsvideomedia- errors- when- importing- monoscopic- and- stereoscopic- 360- video- files. Errors: WindowsVideoMedia error 0xwhile reading file: / /. / Assets/ StreamingAssets/ Forest. I read somewhere that installing quicktime while unity is open can be the problem, and uninstalling, then reinstalling when it is closed will fix it. HAS ANYBODY SUCCESFULLY IMPORTED VIDEOS IN THEIR PROJECT? im using unity 5 free btw and windows 10 ( i was getting this. mov, and I get this error ( and it also crashes) when I try to import it on Windows ( doesn' t happen on Mac) :. I have two different projects that load local videos via URL into the VideoPlayer and they are now both broken. I am getting this error: WindowsVideoMedia error 0x8007007b while ers using Windows Media Player, Xbox music or Groove have reported to have this Error quite often. So, If you are someone who likes to Create videos or Edit them yourself but having this error while playing it then, Do not.

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  • Video:Reading video windows

    Video media reading

    UPDATE: I converted my video to. mov and got the following error " Error while reading movie: file/ location. mov UnityEditorInternal. Convert your MP4 file to. ogg using VLC media player or using any other video converter. Then, import it to. WindowsVideoMedia error 0xc00d36b4. Context: IMFSinkWriter: : SetInputMediaType. Error details: The data specified for the media type is invalid, inconsistent, or not supported by this object. Track types: The error only affects. Error code 0xc00d36c4 is a media error that may show up when the user tries to open a video/ audio file,. Most often, users report getting this error when trying to play the media files on Windows Media Player, Groove, or Xbox music. READ ALSO: YouTube videos pause at start on Windows 10 [ Fix]. Details about this bug have been demonstrated in a video, please view here: [ MEDIA] 1. Create an monoscopic or.

    WindowsVideoMedia error 0xc00d5212 while reading. I' ve opened a bug report with Unity but they cannot reproduce the error. I' ve figured out what the problem was. it wasn' t able to identify the name of file if using Android Inspector, Video Clip Importer preview window should be shown, press play button. Expected result: Video is played. Actual result: Video is not played and " WindowsVideoMedia error 0xc00d36c4 while reading. However, when I build for WebGL I get the error: The byte stream type of the given URL is unsupported. Now in order to get the actual byte array stream of video you need to use the videoplayback url ( which looks like:.